Patch Notes 0.9.9
Today we will give you a detailed overview of all the new features and fixes we added in the latest patch 0.9.9.
Ancient Power evolves - A better version for everyone
With Patch 0.9.9, we will make a another step forward in terms of user experience, onboarding and competitiveness. The whole community, from early stagers as well as newly joined enthusiasts will profit from the following features. Let's dive into it.
📢 Ancient Power Rebalance - Read our previous announcement article.
TL;DR
- Ancient Power: Advanced calculation for the total power of items / units
- Rank Distribution: Changing requirements of all ranks
- Blessed Units: Unlocking the Blessed status of units
🪧 General
General improvements and adjustments have been made across the game client to enhance overall functionality and player experience.
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Ancient Power - Advanced calculation
New item frame- Ancient Power (AP) evolves to a even more look-alike of the broadly known Gear Score. Use this number to compare your items quickly and efficient.
- As its importance raised, we added AP to the item preview throughout the whole game, eg. inventory, armory or market place.
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Ancient Power (AP) scales with following factors:
- Base value per rarity (uncommon, rare, epic and legendary)
- Quality (1% to 100%)
- Level (I to V)
- Socketed Gems
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With these adjustments, items of varying rarities and levels can now perform nearly equally on the battlefield. Minor ups and downs are intentional and apply exclusively to the attributes Attack, Defense and Hitpoints.
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As a quality of life feature, there is a new toggle in the settings to choose always the numeric variant. Click the gear icon in the top right corner of the app and change it to your liking.
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New Rank Distribution
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The Rank Distribution has been aligned with the new Ancient Power values and will result in following:
Rank Minimum AP Maximum AP Peasant 1 2000 2250 Peasant 2 2150 2500 Peasant 3 2400 2750 Squire 1 2750 3100 Squire 2 3100 3450 Squire 3 3450 3800 Knight 1 3800 4350 Knight 2 4350 4900 Knight 3 4900 5450 Lord 1 5450 6300 Lord 2 6300 7150 Lord 3 7150 8000 King 1 8000 9250 King 2 9250 10500 King 3 10500 11750 Grandmaster 11750 13600
⚠️ The restriction of item levels (I to V) throughout all ranks have been removed.
❗️ Players will be moved into the corresponding rank while maintenance. There is no action of players required.
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Blessed Unit
New Blessing Bonus
Blessed Unit indicator progress
- Since patch 0.9.0, there are two types of items, Soulbound and Blessed. Now, a unit can achieve its maxed Blessing Bonus when equipping five Blessed Items.
- The Blessing Bonus will grand the unit improved Attack, Defense and Hitpoints, starting from +2% (1 Blessed Item equipped) up to +10% (5 Blessed Items equipped).
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Edge cases of the notification "too weak" in the picking phase in the in-game HUD are fixed
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Edge cases by playing against a bot, the attack scoring will be calculated correctly
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Reduce the damage of Archers attacking Mages from factor 1.3 to 1.2, resulting in 10% lesser damage to its counterpart
🛠️ Technical Adjustments
Besides the new features we also made some technical updates.
We are continuing the Year of Adoption. More will come. The project will grow. You are an important part of this amazing journey.
See you all in Altea! ⚔️
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